In UI design, a button is a graphical element that allows a user to take an action, such as submitting a form, opening a menu, or performing a task. Buttons are typically labeled with a short, descriptive text that indicates the action that will be taken when the button is clicked. Buttons are used in UI design to allow users to take actions within a digital interface. They are typically placed in prominent locations, such as near the top of a page or in a navigation bar, to make them easy to find and use. Buttons should be avoided in UI design if they are not necessary or if they could be confusing to the user. For example, if a button's purpose is not immediately clear, or if it could be mistaken for a different type of element, it should be avoided. There are several different types of buttons in UI design, including primary buttons, secondary buttons, tertiary buttons, and ghost buttons. Primary buttons are the most important buttons on a page and are typically used for the main action, such as submitting a form. Secondary buttons are used for less important actions, such as canceling a form. Tertiary buttons are used for even less important actions, such as resetting a form. Ghost buttons are transparent buttons that are often used for visual interest or to create a subtle call to action.
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Types are variations or derivatives of an individual element. They can help you choose what to include in your design.
Interaction states communicate the status of an element on the user interface. Consider all of the following states when designing this element:
For this particular visualization, you may consider these additional features.
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